However, the presentation can sometimes be too old-school for its own good. The environmental details all feel like a modern take on classic DOOM, and the game’s soundtrack replicates Mick Gordon’s work on recent entries to great effect. Production-wise, the game mostly nails the aesthetic it’s going for. That said, I did find it a bit of a missed opportunity that there weren’t any additional load-outs or characters to unlock. Between the three character classes available and multiple skills that can be obtained, there’s plenty to play with. It also wouldn’t be a Rogue-like without lots of options to tweak your runs, and Jupiter Hell provides plenty. Its difficulty level is also spot-on, feeling challenging without ever becoming a slog. It’s all very intuitive and simple to learn, making the game one of the more accessible of its genre. Tactics also play a big part, as things like using cover and shooting at environmental hazards can save you from getting swarmed. From pistols, shotguns, and rifles through to more esoteric fare, you’re encouraged to pick your favorite implements of destruction. ![]() ![]() Thankfully, Jupiter Hell provides plenty of ways to battle the hordes. All actions take a certain amount of time, from shooting to reloading to movement, and any time you spend doing something gives enemies a bigger chance to get the drop on you. Navigation is done entirely via the arrow keys (or a controller if you prefer), and actions all happen simultaneously. You make your way through its grid-based, procedurally-generated maps, fighting off enemies and collecting gear. Jupiter Hell is firmly rooted in the old-school when it comes to its Rogue-like gameplay. Well, in the extremely unlikely event that they don’t die first. Thankfully, through a combination of weapons and their own skills, they just might be able to work their way through the facility and defeat the source of the problem. Your latest grunt lands in a research facility on Callisto only to find that monsters have taken over. ![]() Thankfully, there’s much more than novelty to this latest trip to a demonic solar system.Įach run of Jupiter Hell starts off the same way. Jupiter Hell might be one of the most emblematic examples, as it even officially advertises itself as a Rogue-like take on DOOM. “Take ‘game X’ and make it a Rogue-like” is practically a meme in indie gaming these days.
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